Technologies

5 stupid smartphone trends

The biggest problem with smartphones is that they are so good that it gets boring and it seems silly to complain about trifles. But we must remember that by complaining we are pushing companies to create better products and services. Complaining is one of the best ways to keep the tech world alive and produce better products every year.

Why not take a look at some silly smartphone trends to see how phone companies could improve them. Also take a look at the article 10 Most Anticipated Smartphones of 2017.

Eliminating the headphone jack


Undoubtedly, wireless headphones are more comfortable and more high-tech. So you can understand why the company Apple (and, perhaps, Samsung) are moving the industry into the future by removing headphone jacks from their phones. But now wireless earbuds mean the use of technology Bluetoothwhich is not perfect.

There are other downsides to removing the headphone jacks as well as making them less convenient. Customers do not have the convenience of using existing headphones without an adapter, which can be quite expensive. In addition, in the iPhone 7, you cannot use the phone while using wired headphones (without buying a special device, anyway), which is, of course, inconvenient.

The companies' technology will eventually eliminate all the wires, but they may need to wait a bit. After all, everything related to wireless technologies is still poorly debugged and is very expensive. You might be interested in article 7 reasons not to buy an iPhone.

Slimness comes first


For many smartphone owners, the biggest disappointment is the battery capacity. Maybe it all started well when you first bought it, but after a while the charge is not enough for the whole day. Or the charge disappears by lunchtime immediately after buying a gadget

Do you know why the battery runs out so quickly? Because they are not big enough. We all love thin phones, but subtlety sets the price. Maybe phone makers should be okay with making phones thicker, thereby ensuring battery life.

Game design


There are many "excellent»Mobile games that you can play for free - and this is often a problem. Because nothing is really free, is it? Too often, free games offer people to buy different game items for real money.

Take, for example, “candy Crush Saga”, An incredibly successful game that starts out easy enough to attract players. Soon, the levels become so difficult that it is almost impossible to complete them without using paid resources.

You get a few resources for free, but soon you'll be using them. If you want to continue playing, then you need to basically buy bonuses. Not all free games are built on this tactic, but unfortunately, too many of them.

Paid subscription apps


It is understood that application makers should eat, but when applications such as Microsoft Office report "pay once and the program is yours", and then they start charging users every month, spending money on the development of new features of the application.

That's fine, but most users just need to print a few documents. Why should we give money to Microsoft for new features that we probably never even use?

Too many apps


Mobile app stores are crammed with millions of apps, the vast majority of which are regular junk. This makes it very time-consuming to find the app you want.

Complaining about this may sound whiny, but it's a real problem. Mobile app stores will have to spend a lot of time solving this problem, but it is important and it is worthwhile to think about fixing it as soon as possible.

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